Abstract

The authors present a real-time algorithm for the inverse kinematics of general 6R robot manipulators. The algorithm involves symbolic preprocessing, matrix computation and a variety of numerical techniques. The numerical accuracy of these operations is well understood and for most cases it is possible to compute accurate solutions using 64-b IEEE floating point arithmetic available on most workstations. The average running time of the algorithm, for most cases, is 11 ms on an IBM RS/6000 workstation.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Keywords

WorkstationInverse kinematicsComputer scienceKinematicsIBMInverseIBM PC compatiblePreprocessorComputationAlgorithmRobotPoint (geometry)Artificial intelligenceMathematicsProgramming languageOperating systemSoftware

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Publication Info

Year
2003
Type
article
Pages
383-389
Citations
76
Access
Closed

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Dinesh Manocha, John Canny (2003). Real time inverse kinematics for general 6R manipulators. , 383-389. https://doi.org/10.1109/robot.1992.220309

Identifiers

DOI
10.1109/robot.1992.220309