Abstract
Distributed shortest-path routing protocols for wired networks either describe the entire topology of a network or provide a digest of the topology to every router. They continually update the state describing the topology at all routers as the topology changes to find correct routes for all destinations. Hence, to find routes robustly, they generate routing protocol message traffic proportional to the product of the number of routers in the network and the rate of topological change in the network. Current ad-hoc routing protocols, designed specifically for mobile, wireless networks, exhibit similar scaling properties. It is the reliance of these routing protocols on state concerning all links in the network, or all links on a path between a source and destination, that is responsible for their poor scaling. We present Greedy Perimeter Stateless Routing (GPSR), a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions. GPSR makes greedy forwarding decisions using only information about a router's immediate neighbors in the network topology. When a packet reaches a region where greedy forwarding is impossible, the algorithm recovers by routing around the perimeter of the region. By keeping state only about the local topology, GPSR scales better in per-router state than shortest-path and ad-hoc routing protocols as the number of network destinations increases. Under mobility's frequent topology changes, GPSR can use local topology information to find correct new routes quickly. We describe the GPSR protocol, and use extensive simulation of mobile wireless networks to compare its performance with that of Dynamic Source Routing. Our simulations demonstrate GPSR's scalability on densely deployed wireless networks.
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Publication Info
- Year
- 2000
- Type
- article
- Citations
- 202
- Access
- Closed