Abstract

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that also maximises many other pseudo-reward functions simultaneously by reinforcement learning. All of these tasks share a common representation that, like unsupervised learning, continues to develop in the absence of extrinsic rewards. We also introduce a novel mechanism for focusing this representation upon extrinsic rewards, so that learning can rapidly adapt to the most relevant aspects of the actual task. Our agent significantly outperforms the previous state-of-the-art on Atari, averaging 880\% expert human performance, and a challenging suite of first-person, three-dimensional \emph{Labyrinth} tasks leading to a mean speedup in learning of 10$\times$ and averaging 87\% expert human performance on Labyrinth.

Keywords

Reinforcement learningComputer scienceSuiteArtificial intelligenceTask (project management)Representation (politics)Machine learningUnsupervised learningSpeedupReinforcementVariety (cybernetics)Psychology

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Year
2016
Type
article
Citations
271
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Max Jaderberg, Volodymyr Mnih, Wojciech Marian Czarnecki et al. (2016). Reinforcement Learning with Unsupervised Auxiliary Tasks. arXiv (Cornell University) . https://doi.org/10.48550/arxiv.1611.05397

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DOI
10.48550/arxiv.1611.05397