Abstract

This chapter contains sections titled: Relaxation Searches, Easy and Hard Learning, The Boltzmann Machine Learning Algorithm, An Example of Hard Learning, Achieving Reliable Computation with Unreliable Hardware, An Example of the Effects of Damage, Conclusion, Acknowledgments, Appendix: Derivation of the Learning Algorithm, References

Keywords

Boltzmann machineComputer scienceBoltzmann constantStatistical physicsPsychologyArtificial intelligencePhysicsDeep learningThermodynamics

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Publication Info

Year
2001
Type
book-chapter
Pages
45-76
Citations
1052
Access
Closed

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Cite This

Geoffrey E. Hinton, T. J. Sejnowski (2001). Learning and Relearning in Boltzmann Machines. Graphical Models , 45-76. https://doi.org/10.7551/mitpress/3349.003.0005

Identifiers

DOI
10.7551/mitpress/3349.003.0005