Abstract
A technique is presented whereby a significant amount of program validation can be done simply by exercising the program components in a model environment provided by a finite state machine, specially built to characterise the real environment of that component. The tools necessary to support such a technique are characterised and the merits and demerits of the technique are discussed.
Keywords
Affiliated Institutions
Related Publications
The Enterprise Ontology
This is a comprehensive description of the Enterprise Ontology, a collection of terms and definitions relevant to business enterprises. We state its intended purposes, describe ...
Object-oriented programming with flavors
This paper describes Symbolics' newly redesigned object-oriented programming system, Flavors. Flavors encourages program modularity, eases the development of large, complex prog...
Object-oriented programming with flavors
This paper describes Symbolics' newly redesigned object-oriented programming system, Flavors. Flavors encourages program modularity, eases the development of large, complex prog...
Deep Reinforcement Learning for Multiagent Systems: A Review of Challenges, Solutions, and Applications
Reinforcement learning (RL) algorithms have been around for decades and employed to solve various sequential decision-making problems. These algorithms, however, have faced grea...
A Unified Model of Requirements Elicitation
Effective requirements elicitation is essential to the success of software development projects. Many papers have been written that promulgate specific elicitation methods. A fe...
Publication Info
- Year
- 1975
- Type
- article
- Volume
- 10
- Issue
- 6
- Pages
- 221-227
- Citations
- 32
- Access
- Closed
External Links
Social Impact
Social media, news, blog, policy document mentions
Citation Metrics
Cite This
Identifiers
- DOI
- 10.1145/390016.808443